-
Cover Story
Digital Rhombus Studios: Realistic VR Experiences Delivering High Value and Unique Business Solutions
Despite the failure that the first Virtual Reality prototype, Sensorama encountered, the neo Virtual Reality boom is widely milestoned at about 2015 with Facebook buying out the major Head Mounted Display (HMD) manufacturing company - Oculus. VR is a young technology and the industry, in its infancy. While the technology is extremely promising, the industry, at large is in its teething phase challenged by an acute lack of ecosystem and a prohibitive cost of entry into the business. Distribution of VR content is also challenged with viewing HMD’s still being clunky and expensive. But, because the technology holds a lot of promise, the viewing device manufacturing industry is currently plush with investments resulting in a steady rise of a variety of HMD’s being released into the...
AR/VR Startups are Winning the Game by Creating Impactful User Experiences
Nandini Mukherjee, Managing editor
HR – Driver & Enabler to Deliver Strategy to Create a Next gen Enterprise
Shreeram Varahan, India Head - HR, Thomson Reuters
Why 60 Percent of Machine Learning Projects Are Never Implemented
Nir Kaldero, Head - Data Science, Galvanize
Turning Constant Change into Business Opportunity: The Role of IT in the Modern Day Supply Chain
Neil Hampshire, Member of Governing Body, Evanta - Boston CIO Community
Nikhil Kamath, Co- Founder & Head - Trading, Zerodha
Vijay Bollapragada, CTO, CX APJC, Cisco
Cheryl Whitis, CIO, Raytheon Missile Systems [NYSE: RTN]
Robotics 2.0 is knocking: Here’s what it means
Vikrant Yadav, Account Director, Microsoft
Leveraging mobile technology to enable a candidate-centric recruitment process
Philip Kurian, Country Head & Director, Pearson
User Experience at the Core of Application Design
Jeremy Ashley, Group VP, Oracle