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AI Gaming Studio Airoclip Raises $2.75 Million From Top Investors

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  • Indian AI-powered gaming studio Airoclip raises $2.75 Million in seed funding to expand game personalization and development teams.
  • Funding led by T-Accelerate Capital with co-investments from Centre Court Capital and Bitkraft Ventures, highlighting investor interest in casual gaming.
  • Airoclip’s adaptive puzzle games, including Tap Hexa and Hexa Dreams, are gaining global traction, reflecting India’s rapidly growing mobile gaming market.

Airoclip, an Indian gaming studio using artificial intelligence to develop customized casual puzzle game experiences, has raised $2.75 million in seed capital, highlighting increasing interest from investors in the casual gaming space. The round was led by venture capital firm T-Accelerate Capital (TAC) and co-led by sports tech and gaming fund Centre Court Capital along with international gaming investor Bitkraft Ventures.

The new capital will be used to speed up the growth of Airoclip's game personalization technology and grow its game development, data, design, and marketing teams. Started by IIM Calcutta alumni Pruthvi Sai Y and Naga Rohith Anisetty in 2024, Airoclip focuses on mobile puzzle games with adaptive story advancement, emerging monetization strategies, and horizontally scalable live ops.

Through the use of AI-powered personalization and dynamic content creation, the studio is dedicated to providing compelling gameplay experiences from India to the rest of the world. The company's strategy is centered on designing experiences that change with each player, shaping content and challenges based on play style in real time.

"By producing customized, culturally resonant content, we can scale cost-effectively in global markets with experiences that resonate deeply with players around the world", stated co-founder Pruthvi Sai Y, emphasizing the studio's approach to marrying robust game design principles with generative AI to maximize engagement and open up new revenue streams.

CEO Naga Rohith Anisetty chimed in, "We're not making games, we're building experiences that change with each player", underscoring the company's focus on interactive and adaptive game experience. Airoclip's debut titles, Tap Hexa and Hexa Dreams, have already received good momentum in the United States and Europe, both achieving over 300,000 installs.

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The achievement of the studio perfectly represents the growth of India's gaming market and the rise of a new batch of studios that can compete at a global level. Investors have shown strong faith in Airoclip's ability to produce long-lasting mobile gaming franchises. Carol Wong, T-Accelerate Capital's Founding General Partner, said, "Airoclip's keen mix of analytical rigor and creative vision is indicative of the growth of India's gaming ecosystem and testament to the confidence of a next generation of studios eager to go global". 

The investment is part of a wider wave of capital flowing into India's hybrid-casual and casual gaming space. Mobile game publisher Felicity Games raised $3 million in March 2025, and hybrid-casual startup Qila Games raised $1 million in pre-seed funding in the same time.

India remains the most rapidly expanding games market in Asia, with total mobile, PC, and console gaming revenues forecast to surpass $1 billion in 2025 from $943 million in 2024 and rise to $1.4 billion in 2028 at an 11.1 percent five-year compound annual growth rate. This fast expansion reflects the growing international significance of Indian gaming studios such as Airoclip.